UX discovery
Identify whom the experience serves, what they need to accomplish and which context shapes its use.
GX LIVE MARKETING · LOCAL VIEW
Mobile experiences defined around a person's need, a context and a specific decision.
GX Digital · SOURCE-BACKED CAPABILITY
A mobile app starts not with technology, but with a person's situation and the task they need to accomplish. The experience, flow and content are organized around that.
WHAT IS DESIGNED
Identify whom the experience serves, what they need to accomplish and which context shapes its use.
Design a clear sequence of information, decisions and responses that works on the move.
Notifications, geolocation, events or augmented reality are considered only when they address a real need.
WORK SEQUENCE
Mobile experiences defined around a person's need, a context and a specific decision.
Define the problem, the audience and the specific context of use.
Shape an understandable experience before deciding on architecture or implementation.
Review the journey through continuous learning and responsible product decisions.